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BarrelDebris: Difference between revisions
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Rewrite |
Update as per V7's Explodes edit |
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Line 4: | Line 4: | ||
|values=Strings (names of VoxelAnims) | |values=Strings (names of VoxelAnims) | ||
|special=None | |special=None | ||
|default= | |default=None | ||
|types={{FlagMoved|TS/RA2}} | |types={{FlagMoved|TS/RA2}} | ||
|games=[[TS]], [[RA2]], [[YR]] | |games=[[TS]], [[RA2]], [[YR]] | ||
}} | }} | ||
Lists [[VoxelAnims]] that can be spawned as debris after | Lists [[VoxelAnims]] that can be spawned as debris after an [[OverlayType]] with {{TTL|Explodes|yes}} is destroyed. |
Revision as of 08:10, 10 September 2006
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Flag: | BarrelDebris |
File(s): | Rules(md).ini |
Values: | Strings (names of VoxelAnims) |
Special Values: | None |
Default: | None |
Applicable to: | AudioVisual (TS/RA2) , General (YR) |
Lists VoxelAnims that can be spawned as debris after an OverlayType with Template:TTL is destroyed.