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BarrelParticle: Difference between revisions
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Update as per V7's Explodes edit |
m a few additions and minor fixes |
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Line 2: | Line 2: | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values= | |values=string (name of ParticleSystem) | ||
|special=None | |special=None | ||
|default=None | |default=None | ||
|types={{FlagMoved|TS/RA2}} | |types={{FlagMoved|TS/FS/RA2}} | ||
|games=[[TS]], [[RA2]], [[YR]] | |games=[[TS]], [[FS]], [[RA2]], [[YR]] | ||
}} | }} | ||
Specifies a [[ParticleSystems|ParticleSystem]] that is spawned after an [[OverlayType]] with {{TTL|Explodes|yes}} is destroyed. | Specifies a [[ParticleSystems|ParticleSystem]] that is spawned after an [[OverlayType]] with {{TTL|Explodes|yes}} is destroyed. {{tt|BarrelParticle}}= '''must''' be a valid particle system, listed in [{{TTL|ParticleSystems}}], otherwise an [[Internal Error]] may occur. |
Revision as of 09:15, 10 September 2006
Flag: | BarrelParticle |
File(s): | Rules(md).ini |
Values: | string (name of ParticleSystem) |
Special Values: | None |
Default: | None |
Applicable to: | AudioVisual (TS/FS/RA2) , General (YR) |
Specifies a ParticleSystem that is spawned after an OverlayType with Template:TTL is destroyed. BarrelParticle= must be a valid particle system, listed in [[[:Template:TTL]]], otherwise an Internal Error may occur.