ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
|Values:||string (name of ParticleSystem)|
|Applicable to:||AudioVisual (TS/FS/RA2) , General (YR)|
Specifies a ParticleSystem that is spawned after an OverlayType with Explodes=yes is destroyed. BarrelParticle= must be a valid particle system, listed in [ParticleSystems], otherwise an Internal Error may occur.