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IRepairRate: Difference between revisions

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Vinifera7 (talk | contribs)
rewritten and updated with additional information
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{{DeeZireInclusion}}<br />
{{Flag
As above but for infantry types. This is used for SelfHealing=yes units.
|name=IRepairRate
|files={{Categ|Rules(md).ini}}
|values=float
|special=None
|default=?
|types={{Categ|General}}
|games=[[TS]], [[FS]], [[RA2]], [[YR]]
}}
 
{{tt|IRepairRate}} specifies the number of minutes between applying {{TTL|IRepairStep}} to [[InfantryTypes]] being repaired by a structure with {{TTL|Hospital|yes}}.

Revision as of 22:56, 28 September 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IRepairRate
File(s): Rules(md).ini
Values: float
Special Values: None
Default: ?
Applicable to: General


IRepairRate specifies the number of minutes between applying Template:TTL to InfantryTypes being repaired by a structure with Template:TTL.