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AIBuildThis: Difference between revisions

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Rewrite (inspired by tmapm's latest comment in the forums)
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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and is used as an over-ride to specify whether or not the AI will build this structure. Can only be used on BuildingTypes. Setting this to 'yes' means that the AI will only build one of this structure.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=boolean
|special=None
|default=no
|types={{Categ|BuildingTypes}}
|games=[[TS]], [[FS]], [[RA2]], [[YR]]
}}
 
If set to {{Tt|no}}, the AI will not build this structure. If set to {{Tt|yes}}, it will build ''one'' instance of it. For more details, see [[AI Base Building]].
 
'''Note:''' this flag '''must''' be set to {{Tt|yes}} on all structures that serve as Construction Yards or the AI will raise an [[IE]].

Revision as of 17:59, 30 September 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AIBuildThis
File(s): Rules(md).ini
Values: boolean
Special Values: None
Default: no
Applicable to: BuildingTypes


If set to no, the AI will not build this structure. If set to yes, it will build one instance of it. For more details, see AI Base Building.

Note: this flag must be set to yes on all structures that serve as Construction Yards or the AI will raise an IE.