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DebrisTypes: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=comma-separated list of strings (names of [[VoxelAnims]]) | |||
|default=null | |||
|types={{Categ|VehicleTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [{{TTL|General}}] {{arr|r}} {{TTL|ExplosiveVoxelDebris}} list is used instead. | |||
== See Also == | |||
*[[MinDebris]]/[[MaxDebris]] | |||
*[[DebrisMaximums]] |
Revision as of 13:59, 25 February 2007
Flag: | DebrisTypes |
File(s): | Rules(md).ini |
Values: | comma-separated list of strings (names of VoxelAnims) |
Default: | null |
Applicable to: | VehicleTypes |
Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [[[:Template:TTL]]] → Template:TTL list is used instead.