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BarrelDebris: Difference between revisions

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Vinifera7 (talk | contribs)
m a few additions and minor fixes
Nighthawk200 (talk | contribs)
m Now to start on B - template updated
Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=comma separated list of strings (names of VoxelAnims)
|values=comma separated list of strings (names of VoxelAnims)
|special=None
|default=none
|default=none
|types={{FlagMoved|TS/FS/RA2}}
|types={{FlagMoved|TS/FS/RA2}}
|games=[[TS]], [[FS]], [[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


This flag specifies a list of [[VoxelAnims]] from which one is randomly chosen and spawned as debris when an [[OverlayType]] with {{TTL|Explodes|yes}} is destroyed.
This flag specifies a list of [[VoxelAnims]] from which one is randomly chosen and spawned as debris when an [[OverlayType]] with {{TTL|Explodes|yes}} is destroyed.

Revision as of 19:29, 27 February 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BarrelDebris
File(s): Rules(md).ini
Values: comma separated list of strings (names of VoxelAnims)
Default: none
Applicable to: AudioVisual (TS/FS/RA2) , General (YR)


This flag specifies a list of VoxelAnims from which one is randomly chosen and spawned as debris when an OverlayType with Template:TTL is destroyed.