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FirersPalette: Difference between revisions

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Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=boolean
|values=boolean
|special=None
|default=no
|default=no
|types={{Categ|Projectile|Projectiles}}
|types={{Categ|Projectile|Projectiles}}
|games=[[RA2]], [[YR]]
|ra2=yes
|yr=yes
|rp=yes
}}
}}


If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.
If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.

Revision as of 10:53, 10 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FirersPalette
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: Projectiles


If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.