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OccupyDamageMultiplier: Difference between revisions
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Nighthawk200 (talk | contribs) m Template Updated |
Nighthawk200 (talk | contribs) m I feel so ashamed :P... |
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=floats (possibly unsigned) | |values=floats (possibly unsigned) | ||
|default=1.0 | |default=1.0 | ||
|types={{Categ|CombatDamage}} | |types={{Categ|CombatDamage}} |
Revision as of 10:06, 19 March 2007
Flag: | OccupyDamageMultiplier |
File(s): | Rules(md).ini |
Values: | floats (possibly unsigned) |
Default: | 1.0 |
Applicable to: | CombatDamage |
Defines a global multiplier to the weapons' Damage= when those weapons are fired from inside garrisoned structures.
For more information, see garrison changes in YR.