ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

SensorArray: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Rewrite
Nighthawk200 (talk | contribs)
m Template Updated
Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=boolean
|values=boolean
|special=none
|default=no
|default=no
|types={{Categ|BuildingTypes}}
|types={{Categ|BuildingTypes}}
|games=[[TS]], [[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}



Revision as of 10:16, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SensorArray
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: BuildingTypes


Specifies whether this building has a sensor which allows it to reveal cloaked and subterranean objects nearby (the range is defined by Template:TTL) and raise a Radar Event.

Note: in YR 1.001, this building will not detect such objects, but it will still raise a Radar Event if they are detected by other means within its range.