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ShrapnelCount: Difference between revisions
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Nighthawk200 (talk | contribs) m Template Updated |
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=Signed integers | |values=Signed integers | ||
|default=0 | |default=0 | ||
|types={{Categ|Projectile|Projectiles}} | |types={{Categ|Projectile|Projectiles}} | ||
| | |ra2=yes | ||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
This flag sets the amount of <tt>[[ShrapnelWeapon]]=</tt> shots to fire. Positive numbers are processed literally, while negative mean "subtract the parent weapon's Range from the absolute value of this", for example, <tt>ShrapnelCount=-8</tt> would fire <tt>8 - parent weapon's Range</tt> shots. | This flag sets the amount of <tt>[[ShrapnelWeapon]]=</tt> shots to fire. Positive numbers are processed literally, while negative mean "subtract the parent weapon's Range from the absolute value of this", for example, <tt>ShrapnelCount=-8</tt> would fire <tt>8 - parent weapon's Range</tt> shots. |
Revision as of 10:19, 2 April 2007
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Flag: | ShrapnelCount |
File(s): | Rules(md).ini |
Values: | Signed integers |
Default: | 0 |
Applicable to: | Projectiles |
This flag sets the amount of ShrapnelWeapon= shots to fire. Positive numbers are processed literally, while negative mean "subtract the parent weapon's Range from the absolute value of this", for example, ShrapnelCount=-8 would fire 8 - parent weapon's Range shots.