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Flag: ShrapnelCount
File(s): Rules(md).ini
Values: Signed integers
Default: 0
Applicable to: Projectiles

This flag sets the amount of ShrapnelWeapon= shots to fire. Positive numbers are processed literally, while negative mean "subtract the parent weapon's Range from the absolute value of this", for example, ShrapnelCount=-8 would fire 8 - parent weapon's Range shots.