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SizeLimit: Difference between revisions

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|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=integers
|values=integers
|special=None
|default=0
|default=0
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}
|games=[[RA2]], [[YR]]
|ra2=yes
|yr=yes
|rp=yes
}}
}}



Revision as of 10:24, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SizeLimit
File(s): Rules(md).ini
Values: integers
Default: 0
Applicable to: VehicleTypes, AircraftTypes


In RA2/YR, SizeLimit= determines the maximum Size= of a unit that is allowed to enter this unit as a passenger.

In RA1/TS, there was no such flag, and the transport size limit was hardcoded to 1. In RA1, all objects, including vehicles, were hardcoded to act as if they had Size=1 , while in TS, vehicles were hardcoded not to behave as passengers, and the infantry was again treated as Size=1.