ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Adding A Cameo: Difference between revisions
Jump to navigation
Jump to search
Rewrite |
m Reworking the Tutorials order... |
||
Line 11: | Line 11: | ||
*There, you just told the game to look for your file and use it as a cameo for that unit. | *There, you just told the game to look for your file and use it as a cameo for that unit. | ||
Now you have to put the file somewhere where the game can find it. See [[How to put your files in the game]]. | Now you have to put the file somewhere where the game can find it. See [[How to put your files in the game]]. | ||
[[Category:Tutorials]] | [[Category:General Tutorials]] |
Revision as of 12:26, 30 March 2008
Cameos have to be in SHP format. If you want to convert a PCX (PNG, JPG, etc. also work) image to SHP, see Converting PCX to SHP.
Once you have the SHP file, let's call it example.shp, you need to tell the game to use it:
- Open the art(md).ini file.
- Find the unit that should be using this cameo.
- Edit its section so that the line
Cameo=whatever
looks like
Cameo=example
(the game automatically adds the .shp extension.)
- There, you just told the game to look for your file and use it as a cameo for that unit.
Now you have to put the file somewhere where the game can find it. See How to put your files in the game.