BaseNormal: Difference between revisions
m changed link (Westwood needs a spellchecker, they named the tag Eligib'''i'''leForAllyBuilding ) |
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*{{TTL|Adjacent}} | *{{TTL|Adjacent}} | ||
*{{TTL|EligibileForAllyBuilding}} | *{{TTL|EligibileForAllyBuilding}} | ||
*{{TTL|IsBase}} |
Revision as of 19:06, 3 April 2008
Flag: | BaseNormal |
File(s): | Rules(md).ini |
Values: | boolean (yes/no or true/false) |
Default: | yes |
Applicable to: | BuildingTypes |
After constructing a building in-game you are only allowed to place it near your existing Template:TTL. There are two flags that control this. One flag goes on the building you are placing and that flag is Template:TTL=. The other flag goes on all other Template:TTL and that is BaseNormal=. If BaseNormal=yes is set (default) on a Template:TTL then you will be able to place the new building near to it. The Template:TTL with BaseNormal=yes set is said to 'extend the acceptable base building adjaceny'.
If BaseNormal=no is set on a Template:TTL then you will not be able to place the new building near to it (unless other Template:TTL exist nearby which themselves have BaseNormal=yes set).
Because BaseNormal= defaults to yes, it was only natural that the developers would forget to add BaseNormal=no to some Template:TTL. Most obvious are two of the Template:TTL buildings; Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP). Both of these mistakes are corrected in the Template:TTL.