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BaseNormal: Difference between revisions

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m changed link (Westwood needs a spellchecker, they named the tag Eligib'''i'''leForAllyBuilding )
Marshall (talk | contribs)
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*{{TTL|Adjacent}}
*{{TTL|Adjacent}}
*{{TTL|EligibileForAllyBuilding}}
*{{TTL|EligibileForAllyBuilding}}
*{{TTL|IsBase}}

Revision as of 19:06, 3 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BaseNormal
File(s): Rules(md).ini
Values: boolean (yes/no or true/false)
Default: yes
Applicable to: BuildingTypes


After constructing a building in-game you are only allowed to place it near your existing Template:TTL. There are two flags that control this. One flag goes on the building you are placing and that flag is Template:TTL=. The other flag goes on all other Template:TTL and that is BaseNormal=. If BaseNormal=yes is set (default) on a Template:TTL then you will be able to place the new building near to it. The Template:TTL with BaseNormal=yes set is said to 'extend the acceptable base building adjaceny'.

If BaseNormal=no is set on a Template:TTL then you will not be able to place the new building near to it (unless other Template:TTL exist nearby which themselves have BaseNormal=yes set).

Because BaseNormal= defaults to yes, it was only natural that the developers would forget to add BaseNormal=no to some Template:TTL. Most obvious are two of the Template:TTL buildings; Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP). Both of these mistakes are corrected in the Template:TTL.

See also