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Crushable: Difference between revisions

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{{Flag
{{Flag
|name={{PAGENAME}}
|values={{Values|boolean}}
|files={{Categ|Rules(md).ini}}
|values=boolean
|default=no
|default=no
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}
|types={{Categ|ObjectTypes}}
|ts=yes
|ts=yes
|fs=yes
|fs=yes
Line 13: Line 11:
}}
}}


Specifies whether this object can be crushed by {{TTL|Crusher|yes}} vehicles. For more information see [[who crushes whom]].
Specifies whether or not an object can be crushed by a unit with {{TTL|Crusher|yes}}. The crushing unit must have a [[MovementZone]] that allows it to move onto the crushable unit.
 
 
 
==See Also==
* [[who crushes whom]]

Revision as of 03:02, 22 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Crushable
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: ObjectTypes


Specifies whether or not an object can be crushed by a unit with Template:TTL. The crushing unit must have a MovementZone that allows it to move onto the crushable unit.


See Also