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IsAlternateColor: Difference between revisions
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Nighthawk200 (talk | contribs) m Template updated |
m Rewording 'n' stuff.. |
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{{Flag | {{Flag | ||
|values=boolean | |values=boolean | ||
|default=no | |default=no | ||
|types={{Categ | |types={{Categ|Weapons}} | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
Line 10: | Line 8: | ||
}} | }} | ||
If | If {{TTL|IsElectricBolt|yes}} is set, {{TTL|{{PAGENAME}}}} specifies whether the electric bolt will be drawn in an alternate color scheme. These colors are derived from ''palette.pal'': position #5 (0x05, yellow) and position #15 (0x0F, white). | ||
In unmodded {{Ra2}}, this is used for the overcharged Tesla Coil weapon. |
Revision as of 06:01, 25 April 2008
Flag: | IsAlternateColor |
File(s): | rules(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | Weapons |
If Template:TTL is set, Template:TTL specifies whether the electric bolt will be drawn in an alternate color scheme. These colors are derived from palette.pal: position #5 (0x05, yellow) and position #15 (0x0F, white).
In unmodded Red Alert 2, this is used for the overcharged Tesla Coil weapon.