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Airspeed: Difference between revisions
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Nighthawk200 (talk | contribs) Dedeezirified. |
Nighthawk200 (talk | contribs) m Tested. |
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|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
|ra2obsolete=yes | |||
}} | }} | ||
==In {{ra}} and {{ts}}== | ==In {{ra}} and {{ts}}== | ||
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==In {{ra2}}== | ==In {{ra2}}== | ||
This logic is now obsolete in {{ra2}} and {{yr}} due to the implementation of the {{TTL|SpeedAircraftMult}} tag. | |||
This logic |
Revision as of 21:36, 20 June 2008
Flag: | Airspeed |
File(s): | rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Default: | 1.0 |
Applicable to: | Countries |
Logic related to Airspeed, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
In Red Alert and Tiberian Sun
This flag is a percentage modifier to the airspeed of units belonging to the country this is attached to. It is a floating point percentage, so values greater than 1.0 will result in a greater speed for air units. Values less than 1.0 will result in a decreased air speed.
In Red Alert 2
This logic is now obsolete in Red Alert 2 and Yuri's Revenge due to the implementation of the Template:TTL tag.