OS Voxel Viewer: Difference between revisions
m OS Voxel Viewer moved to OS:Voxel Viewer: Moving to correct namespace. A list of all namespaces can be found at Special:AllPages, in the Namespace: dropdown. |
Nighthawk200 (talk | contribs) m OS:Voxel Viewer moved to OS Voxel Viewer over redirect: Moving to main namespace as ordered. |
(No difference)
|
Revision as of 21:03, 11 July 2008
OS Voxel Viewer was originally developed as a program to view and study voxel animations, However, it was quickly expanded by Banshee and Stucuk beyond this capacity. OS VV now functions as a full voxel rendering engine, with the ability to create skyboxes and tiled ground.
This functionality makes Voxel Viewer perfect for taking screenshots of units in certain environments for the purpose of making sidebar cameos. Remap colours can be set on the unit to any RGB value, and if the voxel has a turret, its angle can be adjusted. The skyboxes and ground can be customised to suit the user's needs. The program also provides full screenshot capabilities, with adjustable size and format, as well as the ability to capture a full 360° animation of a unit.
The current version is 1.7.
OS HVA Builder |
OS SHP Builder |
OS Voxel Viewer |
Voxel Section Editor III |