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AlliedDisguise: Difference between revisions
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{{ | {{Flag | ||
|name=AlliedBaseDefenses | |||
|files={{Categ|ini=rules}} | |||
|values={{values|string}} | |||
|special= | |||
|default= | |||
|types={{Categ|General}} | |||
|ra2obsolete=no | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
| | |||
}} | |||
This defines the default InfantryType that a spy will appear as to an Allied army if his MakeUpKit weapon has not been used (which will only be the case if the enemy has no infantry units on the map). You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the [InfantryTypes] list and is defined as per all other infantry units. | This defines the default InfantryType that a spy will appear as to an Allied army if his MakeUpKit weapon has not been used (which will only be the case if the enemy has no infantry units on the map). You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the [InfantryTypes] list and is defined as per all other infantry units. |
Revision as of 20:10, 20 November 2008
Flag: | AlliedBaseDefenses |
File(s): | rules(md).ini |
Values: | Strings: Normal text. |
Applicable to: | General |
This defines the default InfantryType that a spy will appear as to an Allied army if his MakeUpKit weapon has not been used (which will only be the case if the enemy has no infantry units on the map). You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the [InfantryTypes] list and is defined as per all other infantry units.