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Crushable: Difference between revisions
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m Minor Edit |
Reference to OmniCrusher |
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Specifies whether or not an object can be crushed by a unit with {{TTL|Crusher|yes}}. The crushing unit must have a [[MovementZone]] that allows it to move onto the crushable unit. | Specifies whether or not an object can be crushed by a unit with {{TTL|Crusher|yes}}. The crushing unit must have a [[MovementZone]] that allows it to move onto the crushable unit. | ||
This value does not affect {{TTL|OmniCrusher}}s for it will crush anything except units with {{TTL|OmniCrushResistant|yes}} set. | |||
Revision as of 03:37, 10 October 2009
Flag: | Crushable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | ObjectTypes |
Specifies whether or not an object can be crushed by a unit with Template:TTL. The crushing unit must have a MovementZone that allows it to move onto the crushable unit.
This value does not affect Template:TTLs for it will crush anything except units with Template:TTL set.