ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

NoSpawnAlt: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Marshall (talk | contribs)
Filename correction and minor touch-ups
m Replacing Template:TTL with Template:F.
Line 8: Line 8:
}}
}}


If {{TTL|AltImage}} is set on this [[VehicleType]] then the vehicle will use a different image when it runs out of spawns. Examples include the [[CNC:Dreadnought|Dreadnought]], [[CNC:Destroyer|Destroyer]], and [[CNC:V3|V3 Rocket Launcher]]. The image is internally stored in the same memory buffer as the turret so a unit cannot have both a turret and an alternate image. The {{TTL|AltImage}} filename is derived from the normal {{TTL|Image}} by suffixing it with {{Tt|WO}} ("without"). For example, the Destroyer ({{Tt|DEST.vxl}}) has an alternate image of {{Tt|DESTWO.vxl}}.
If {{f|AltImage|link}} is set on this [[VehicleType]] then the vehicle will use a different image when it runs out of spawns. Examples include the [[CNC:Dreadnought|Dreadnought]], [[CNC:Destroyer|Destroyer]], and [[CNC:V3|V3 Rocket Launcher]]. The image is internally stored in the same memory buffer as the turret so a unit cannot have both a turret and an alternate image. The {{f|AltImage|link}} filename is derived from the normal {{f|Image|link}} by suffixing it with {{Tt|WO}} ("without"). For example, the Destroyer ({{Tt|DEST.vxl}}) has an alternate image of {{Tt|DESTWO.vxl}}.
{{TTL|AltImage}} only works on voxel-based units.
{{f|AltImage|link}} only works on voxel-based units.


{{W}}This will cause an [[Internal Error]] if set on a vehicle that does not have the ability to spawn objects.
{{W}}This will cause an [[Internal Error]] if set on a vehicle that does not have the ability to spawn objects.

Revision as of 08:21, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: NoSpawnAlt
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: VehicleTypes


If AltImage is set on this VehicleType then the vehicle will use a different image when it runs out of spawns. Examples include the Dreadnought, Destroyer, and V3 Rocket Launcher. The image is internally stored in the same memory buffer as the turret so a unit cannot have both a turret and an alternate image. The AltImage filename is derived from the normal Image by suffixing it with WO ("without"). For example, the Destroyer (DEST.vxl) has an alternate image of DESTWO.vxl. AltImage only works on voxel-based units.

This will cause an Internal Error if set on a vehicle that does not have the ability to spawn objects.