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Pip: Difference between revisions
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m see also |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
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}} | }} | ||
This flag specifies the graphical representation to use for an [[InfantryType]] loaded into a [[VehicleType]] with {{ | This flag specifies the graphical representation to use for an [[InfantryType]] loaded into a [[VehicleType]] with {{f|PipScale|passengers|link}} set. These types of special graphics are referred to as "pips". | ||
Each value for {{ | Each value for {{f|Pip|link}} denotes a specific frame of ''pips2.shp'' to use for the first pip of a loaded InfantryType. If the {{f|Size|link}} of that InfantryType is greater than 1, it will take up that many pips, with each pip beyond the first drawn using the fourth frame of pips2.shp. | ||
==Accepted values== | ==Accepted values== | ||
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== See also == | == See also == | ||
* {{ | * {{f|OccupyPip|link}} | ||
* [[Pip Distortion Bug]] | * [[Pip Distortion Bug]] |
Revision as of 08:25, 27 November 2009
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Flag: | Pip |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: hardcoded values↓) |
Default: | green |
Applicable to: | InfantryTypes |
This flag specifies the graphical representation to use for an InfantryType loaded into a VehicleType with PipScale=passengers set. These types of special graphics are referred to as "pips".
Each value for Pip denotes a specific frame of pips2.shp to use for the first pip of a loaded InfantryType. If the Size of that InfantryType is greater than 1, it will take up that many pips, with each pip beyond the first drawn using the fourth frame of pips2.shp.
Accepted values
All values are case-insensitive. Any other values will simply be ignored and the default used instead.
Value | Frame of pips2.shp |
---|---|
green
|
2 |
yellow
|
3 |
white
|
4 |
red
|
5 |
blue
|
6 |