ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Tiberium (INI flag): Difference between revisions

From ModEnc
Jump to navigation Jump to search
Nighthawk200 (talk | contribs)
Updating per DCoder's info.
m Replacing Template:TTL with Template:F.
Line 17: Line 17:
This flag determines whether or not this warhead's detonation will destroy the Tiberium/Ore present in the detonation cell.
This flag determines whether or not this warhead's detonation will destroy the Tiberium/Ore present in the detonation cell.


== [{{TTL|Powerups}}] ==
== [{{f|Powerups|link}}] ==


{{Flag
{{Flag
Line 24: Line 24:
|values = {{values|Special}}
|values = {{values|Special}}
|default= ?
|default= ?
|types=[{{TTL|Powerups}}]
|types=[{{f|Powerups|link}}]
|ts=yes
|ts=yes
|fs=yes
|fs=yes
Line 33: Line 33:
}}
}}


Defines the probability of this crate spawning Tiberium/Ore patches when it is collected. See [{{TTL|Powerups}}] for description and format.
Defines the probability of this crate spawning Tiberium/Ore patches when it is collected. See [{{f|Powerups|link}}] for description and format.


== Random Map Generator ==
== Random Map Generator ==
Line 71: Line 71:
|yr=yes
|yr=yes
}}
}}
If set to yes, this OverlayType is treated as Tiberium, in other words, it will use the growth logic applicable to TiberiumTypes. It also has the added side effect of giving this OverlayType {{TTL|Armor|wood}}.
If set to yes, this OverlayType is treated as Tiberium, in other words, it will use the growth logic applicable to TiberiumTypes. It also has the added side effect of giving this OverlayType {{f|Armor|wood|link}}.


[[Category: Rules(md).ini Flags]]
[[Category: Rules(md).ini Flags]]
[[Category: RMG(md).ini Flags]]
[[Category: RMG(md).ini Flags]]
[[Category: Powerups Flags]]
[[Category: Powerups Flags]]

Revision as of 08:43, 27 November 2009

Warheads

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Tiberium
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: ?
Applicable to: Warheads


This flag determines whether or not this warhead's detonation will destroy the Tiberium/Ore present in the detonation cell.

[Powerups]

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Tiberium
File(s): Rules(md).ini
Values: Values that don't conform to any typical format (see article)
Default: ?
Applicable to: [Powerups]


Defines the probability of this crate spawning Tiberium/Ore patches when it is collected. See [Powerups] for description and format.

Random Map Generator

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Tiberium
File(s): RMG(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: ?
Applicable to: Random Map Generator


Determines the default amount of Tiberium/Ore on random maps. Possible values are:

Value 0 1 2 3
Meaning Low Medium High Extreme

OverlayTypes

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Tiberium
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: OverlayTypes


If set to yes, this OverlayType is treated as Tiberium, in other words, it will use the growth logic applicable to TiberiumTypes. It also has the added side effect of giving this OverlayType Armor=wood.