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RandomLoopDelay: Difference between revisions
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Created page with "{{Flag |name=RandomLoopDelay |files={{Categ|Art(md).ini}} |values=Two Integers, separated by comma |default=0,0 |types={{Categ|Animations}} |ts=yes |f..." |
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Specifies a delay | Specifies a delay between each loop of this animation. The animation must be repetitive. The delay is randomly chosen from either of the two values. | ||
{{BigHorizontalBar|Attention!|In Tiberian Sun, RandomLoopDelay is known to cause Reconnection Errors. The game has trouble synchronizing random events between players.|image=Warning.png}} | {{BigHorizontalBar|Attention!|In Tiberian Sun, RandomLoopDelay is known to cause Reconnection Errors. The game has trouble synchronizing random events between players.|image=Warning.png}} |
Revision as of 08:57, 26 November 2012
Flag: | RandomLoopDelay |
File(s): | Art(md).ini |
Values: | Two Integers, separated by comma |
Default: | 0,0 |
Applicable to: | Animations |
Specifies a delay between each loop of this animation. The animation must be repetitive. The delay is randomly chosen from either of the two values.