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OpenTopped: Difference between revisions
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If units that enter the OpenTopped vehicle have a lower Range value on their weapon than the actual OpenTopped vehicle itself has, the Opentopped weapon will no longer respect it's own Range value and will instead fire with the Range of the occupying passenger's weapons. | If units that enter the OpenTopped vehicle have a lower Range value on their weapon than the actual OpenTopped vehicle itself has, the Opentopped weapon will no longer respect it's own Range value and will instead fire with the Range of the occupying passenger's weapons. | ||
Having units with a high weapon Range and low GuardRange can prevent this issue and simulate low Range weapon capabilities |
Revision as of 08:27, 9 July 2021
Flag: | OpenTopped |
File(s): | Rulesmd.ini |
Values: | boolean |
Default: | no |
Applicable to: | VehicleTypes, AircraftTypes |
If the object has both this flag and the capability to carry passengers, the passengers will be able to fire out while being inside.
If units that enter the OpenTopped vehicle have a lower Range value on their weapon than the actual OpenTopped vehicle itself has, the Opentopped weapon will no longer respect it's own Range value and will instead fire with the Range of the occupying passenger's weapons.
Having units with a high weapon Range and low GuardRange can prevent this issue and simulate low Range weapon capabilities