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Accelerates: Difference between revisions

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|rp=yes
|rp=yes
}}This flag determines whether this unit will accelerate to reach its given {{f|Speed|link}} as opposed to just jumping to that speed level straight away.
}}This flag determines whether this unit will accelerate to reach its given {{f|Speed|link}} as opposed to just jumping to that speed level straight away.
=See also=
[[AccelerationFactor]]
[[DeaccelerationFactor]]

Revision as of 19:00, 26 July 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Accelerates
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: VehicleTypes


This flag determines whether this unit will accelerate to reach its given Speed as opposed to just jumping to that speed level straight away.

See also

AccelerationFactor DeaccelerationFactor