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ActiveAnimTwoPoweredLight: Difference between revisions

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Turns off the animation on low power. If the building has [[IsAnimDelayedFire]] set to true and the animation is [[SpecialAnim]], [[ActiveAnimTwo]] is enabled if [[ActiveAnimTwoPowered]] is set to true as it is normally hidden while [[SpecialAnim]] is visible for such buildings.
Turns off the animation on low power.


{{bugs}}
{{bugs}}

Revision as of 22:38, 29 March 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ActiveAnimTwoPoweredLight
File(s): Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes



Turns off the animation on low power.

Bugs/Side-Effects/Unexpected Limitations

In Tiberian Sun and Firestorm, if set on a building, this flag causes the building's ActiveAnimTwo to play as soon as the building is deployed, instead of waiting for the buildup animation to be finished first.

See Also