ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Tiled: Difference between revisions
Jump to navigation
Jump to search
please fix. |
mNo edit summary |
||
Line 4: | Line 4: | ||
In theory, you can see the anim playing from top of the map to the bottom of the map. | In theory, you can see the anim playing from top of the map to the bottom of the map. | ||
{{Bugs}} | |||
*<u><b>[[Animations]]</b></u>are hardcoded to use the <u><b>{{f|AnimPalette|yes|Link}}</b></u> palette Always |
Revision as of 15:07, 1 July 2024
Tiled=yes makes the anim "stack" upwards.
It is used in Tiberian Sun's [IONBEAM] so the beam draws from the top of the screen to target cell.
In theory, you can see the anim playing from top of the map to the bottom of the map.
Bugs/Side-Effects/Unexpected Limitations
- Animationsare hardcoded to use the AnimPalette=yes palette Always