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Translucent: Difference between revisions
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The more the turret is turned to the left, the Transparency will only be greatly reduced. | The more the turret is turned to the left, the Transparency will only be greatly reduced. | ||
The more the turret is turned to the right, the Transparency will only increase. | The more the turret is turned to the right, the Transparency will only increase. | ||
[[File:Translucent on SHP turret1.png]] [[File:Translucent on SHP turret2.png]] | [[File:Translucent on SHP turret1.png]] [[File:Translucent on SHP turret2.png]] | ||
Revision as of 09:28, 20 July 2024
Flag: | Translucent |
File(s): | Art(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Animations |
If set to 'yes', animation will be drawn with a gradual fade-out effect, starting as 100% opaque and fading to 100% transparent. Actual length of the fade-out effect is determined by the length of the animation. Defaults to 'no'.
Bugs/Side-Effects/Unexpected Limitations
- If this were to be used with the SHP turret Will have the following results:
The more the turret is turned to the left, the Transparency will only be greatly reduced. The more the turret is turned to the right, the Transparency will only increase.