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|files={{Categ|Art(md).ini}}
|files={{Categ|Art(md).ini}}
|values=Unsigned integers
|values=Unsigned integers
|default=0
|default=0 ?
|types= {{Categ|Animations}}
|types= {{Categ|Animations}}
|ts=yes
|ts=yes
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}}
}}


The offset value of the final end frame index relative to the start frame.
Specifies the number of frames to play for the first iteration when the total number of iterations is only one.


Since a current frame index higher than the end frame index will cause the animation to end immediately on the next frame, when {{tt|LoopCount}} is 0 or 1, only the frame corresponding to the index specified by {{tt|Start}} will be played and then it will end immediately; if {{tt|LoopCount}} is not 0 or 1, then when {{tt|LoopStart + 1}} > {{tt|Start + End}}, the animation will play from the {{tt|Start}} frame to the {{tt|LoopEnd}} frame and then from the {{tt|LoopStart}} frame to the frame specified by {{tt|Start + End}}, and in this case, a negative {{tt|End}} value is meaningful.
Specify the (1-based) end frame index for the last loop of Loop Animation.


== See Also==
== See Also==
[[Start]]
[[LoopCount]]
[[LoopStart]]
[[LoopEnd]]
[[Animation Looping]]
[[Animation Looping]]

Revision as of 15:57, 28 March 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: End
File(s): Art(md).ini
Values: Unsigned integers
Default: 0 ?
Applicable to: Animations


Specifies the number of frames to play for the first iteration when the total number of iterations is only one.

Specify the (1-based) end frame index for the last loop of Loop Animation.

See Also

Animation Looping