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VeteranCombat: Difference between revisions
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EvilRenegade (talk | contribs) No edit summary |
m flag template, categories |
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{{Flag | |||
|name=VeteranCombat | |||
|files=rules(md).ini | |||
|values=float | |||
|special=none | |||
|default=1 | |||
|types=N/A | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
This is a multiplier to weapon damage. It is applied every time an object gets promoted to a higher level. | This is a multiplier to weapon damage. It is applied every time an object gets promoted to a higher level. | ||
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|- | |- | ||
|} | |} | ||
[[Category:INI Flags]] | |||
[[Category:Rules(md).ini Flags]] |
Revision as of 05:31, 6 May 2006
Flag: | VeteranCombat |
File(s): | rules(md).ini |
Values: | float |
Special Values: | none |
Default: | 1 |
Applicable to: | N/A |
This is a multiplier to weapon damage. It is applied every time an object gets promoted to a higher level.
Example
Base Damage | Multiplier | Total Damage | |
---|---|---|---|
Rookie | 100 | 100 | |
Veteran | 100 | x 1.1 | 110 |
Elite | 100 | x 1.1 x 1.1 | 121 |
4th Level | 100 | x 1.1 x 1.1 x 1.1 | 133.1 |