|Values:||Floating point values: Any decimal number (clearer range should be added in Template:Values).|
This is one of the several Veteran Factors that control the bonuses given byand .
Contrary to popular belief, these bonuses do not stack, meaning that a FIREPOWER elite bonus will not further increase the damage dealt by a unit with a FIREPOWER veteran bonus.
In Tiberian Sun
- Damage * (1.0 + VeteranCombat)
Example: If the unit's weapon deals 100 base, then the hit would be increased to 125 (assuming ).
- 100 * (1.0 + 0.25) = 125
In Red Alert 2
Similar to TS, except the math has been simplified. VeteranCombat is now a direct multiplier to the base inflicted by the weapon(s) of objects that benefit from the FIREPOWER promotional bonus.
Example: If the unit's weapon deals 100 base, then the hit would be increased to 110 (assuming ).
- 100 * 1.1 = 110