ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
VeteranSpeed: Difference between revisions
Jump to navigation
Jump to search
EvilRenegade (talk | contribs) No edit summary |
m flag, categ |
||
Line 1: | Line 1: | ||
{{Flag | |||
|name=VeteranSpeed | |||
|files=rules(md).ini | |||
|values=float | |||
|special=none | |||
|default=1.2 | |||
|types=N/A | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level. | This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level. | ||
Line 30: | Line 40: | ||
|} | |} | ||
''For comparison: <tt>Speed=10</tt>, a Robot Tank, for example. A Harrier has <tt>Speed=14</tt>, and you'd still be a little faster than that on Elite level.'' | ''For comparison: <tt>Speed=10</tt>, a Robot Tank, for example. A Harrier has <tt>Speed=14</tt>, and you'd still be a little faster than that on Elite level.'' | ||
[[Category:INI Flags]] | |||
[[Category:Rules(md).ini Flags]] |
Revision as of 05:41, 6 May 2006
Flag: | VeteranSpeed |
File(s): | rules(md).ini |
Values: | float |
Special Values: | none |
Default: | 1.2 |
Applicable to: | N/A |
This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level.
Example
Base Maximum Speed | Multiplier | Total Maximum Speed | |
---|---|---|---|
Rookie | 10 | 10 | |
Veteran | 10 | x 1.2 | 12 |
Elite | 10 | x 1.2 x 1.2 | 14.4 |
4th Level | 10 | x 1.2 x 1.2 x 1.2 | 17.28 |
For comparison: Speed=10, a Robot Tank, for example. A Harrier has Speed=14, and you'd still be a little faster than that on Elite level.