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ShrapnelCount: Difference between revisions
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{{ | {{Flag | ||
|name=ShrapnelCount | |||
|files={{Categ|Rules(md).ini}} | |||
|values=Signed integers | |||
|special=None | |||
|default=0 | |||
|types={{Categ|Projectile|Projectiles}} | |||
|games=[[RA2]], [[YR]] | |||
}} | |||
This flag sets the amount of <tt>[[ShrapnelWeapon]]=</tt> shots to fire. Positive numbers are processed literally, while negative mean "subtract the parent weapon's Range from the absolute value of this", for example, <tt>ShrapnelCount=-8</tt> would fire <tt>8 - parent weapon's Range</tt> shots. |
Revision as of 06:18, 7 May 2006
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Flag: | ShrapnelCount |
File(s): | Rules(md).ini |
Values: | Signed integers |
Special Values: | None |
Default: | 0 |
Applicable to: | Projectiles |
This flag sets the amount of ShrapnelWeapon= shots to fire. Positive numbers are processed literally, while negative mean "subtract the parent weapon's Range from the absolute value of this", for example, ShrapnelCount=-8 would fire 8 - parent weapon's Range shots.