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OccupyDamageMultiplier: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Since weapons are tied to the Occupant of a building in Yuri's Revenge (rather than the building itself a sin standard Red Alert 2),  this defines the multiplier to the units weapon Damage= when it is fired from inside a structure.<br />
|name=OccupyDamageMultiplier
(Yuri's Revenge Only)
|files={{Categ|Rules(md).ini}}
|values=floats (possibly unsigned)
|special=None
|default=1.0
|types={{Categ|CombatDamage}}
|games=[[YR]]
}}
 
Defines a global multiplier to the weapons' <tt>[[Damage]]=</tt> when those weapons are fired from inside garrisoned structures.
 
For more information, see [[garrison changes in YR]].

Revision as of 13:10, 7 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: OccupyDamageMultiplier
File(s): Rules(md).ini
Values: floats (possibly unsigned)
Special Values: None
Default: 1.0
Applicable to: CombatDamage


Defines a global multiplier to the weapons' Damage= when those weapons are fired from inside garrisoned structures.

For more information, see garrison changes in YR.