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DamageFireTypes: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Lists the animations to display when fires spring up on damaged buildings. Must be valid entries from the [Animations] list and be defined in ART.INI.
|name=DamageFireTypes
|files={{Categ|Rules(md).ini}}
|values=Strings (names of Animations)
|special=None
|default=null
|types={{FlagMoved}}
|games=[[RA2]], [[YR]]
}}
 
Specifies a list of animations that can be (in random order) displayed as "fires" springing up on damaged buildings.

Revision as of 10:04, 8 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DamageFireTypes
File(s): Rules(md).ini
Values: Strings (names of Animations)
Special Values: None
Default: null
Applicable to: AudioVisual (RA2) , General (YR)


Specifies a list of animations that can be (in random order) displayed as "fires" springing up on damaged buildings.