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SizeLimit: Difference between revisions

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In RA2/YR, <tt>SizeLimit</tt>= determines the maximum <tt>[[Size]]=</tt> of a unit that is allowed to enter this unit as a passenger.
In RA2/YR, <tt>SizeLimit</tt>= determines the maximum <tt>[[Size]]=</tt> of a unit that is allowed to enter this unit as a passenger.
In RA1/TS, there was no such flag, and the transport size limit was hardcoded to 1. In RA1, all objects, including vehicles, were hardcoded to act as if they had <tt>[[Size]]=1</tt> , while in TS, vehicles were hardcoded not to behave as passengers, and the infantry was again treated as <tt>[[Size]]=1</tt>.

Revision as of 04:57, 27 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SizeLimit
File(s): Rules(md).ini
Values: integers
Special Values: None
Default: 0
Applicable to: VehicleTypes, AircraftTypes


In RA2/YR, SizeLimit= determines the maximum Size= of a unit that is allowed to enter this unit as a passenger.

In RA1/TS, there was no such flag, and the transport size limit was hardcoded to 1. In RA1, all objects, including vehicles, were hardcoded to act as if they had Size=1 , while in TS, vehicles were hardcoded not to behave as passengers, and the infantry was again treated as Size=1.