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Passengers: Difference between revisions

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Rewrite
Correction as per IFV
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|default=0
|default=0
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}
|games=[[RA1]], [[TS]], [[RA2]], [[YR]]
|games=[[RA]], [[TS]], [[RA2]], [[YR]]
}}
}}


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| '''Yes'''
| '''Yes'''
| '''Yes'''
| '''Yes'''
| ''No''
| '''Yes'''{{Sup|*}}
| style="text-align:left" | Defines the amount of [[InfantryTypes]] that this object could carry.
| style="text-align:left" | Defines the amount of [[InfantryTypes]] that this object could carry.
|-
|-
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|}
|}


In RA2/YR, the actual passenger capability is controlled by <tt>[[Size]]=</tt> and <tt>[[SizeLimit]]=</tt>.
{{Sup|*}} In RA2/YR, the <tt>Passengers=</tt> value cannot exceed <tt>[[Size]]=</tt> .

Revision as of 05:00, 27 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Passengers
File(s): Rules(md).ini
Values: integers
Special Values: None
Default: 0
Applicable to: VehicleTypes, AircraftTypes


This tag is required for all transports. However, its functionality differs between games:

Game Functionality
RA1 TS RA2/YR
Yes Yes Yes* Defines the amount of InfantryTypes that this object could carry.
No Yes Yes Requires PipScale=Passengers to be set, or Internal Errors are bound to occur.
Yes Yes Yes Defines the amount of pips displayed under this object.

* In RA2/YR, the Passengers= value cannot exceed Size= .