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BridgeStrength: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=unsigned integers | |||
|special=None | |||
|default=0 ? | |||
|types={{Categ|CombatDamage}} | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
Bridge tiles are assumed to have {{TTL|Armor|none}} and this much {{TTL|Strength}} for damage calculation purposes, i.e. after taking this much damage, they will explode. |
Revision as of 07:33, 11 June 2006
Flag: | BridgeStrength |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Special Values: | None |
Default: | 0 ? |
Applicable to: | CombatDamage |
Bridge tiles are assumed to have Template:TTL and this much Template:TTL for damage calculation purposes, i.e. after taking this much damage, they will explode.