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SpotlightRadius: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
The radius of the spotlight itself (as seen on the ground), in leptons.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=floats
|special=None
|default=?
|types={{Categ|BuildingTypes}}
|games=[[TS]], [[RockPatch|YR RP]]
}}
 
{{NeedTesting}}
Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).

Revision as of 13:58, 21 June 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpotlightRadius
File(s): Rules(md).ini
Values: floats
Special Values: None
Default: ?
Applicable to: BuildingTypes


Template:NeedTesting Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).