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SpotlightSpeed: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
The jury is still out on whether or not the spotlights from Tiberian Sun can be made to work in Red Alert 2, although these keywords are parsed and acknowledged by Red Alert 2. Adding HasSpotlight=yes to an object appears to cause an Internal Error. This keyword defines the speed in radians at which the spotlight moves.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=floats
|special=None
|default=?
|types={{Categ|BuildingTypes}}
|games=[[TS]], [[RockPatch|YR RP]]
}}
 
Specifies the speed of the spotlight's movement. See [[Spotlights]] for the full explanation.

Revision as of 14:01, 21 June 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpotlightSpeed
File(s): Rules(md).ini
Values: floats
Special Values: None
Default: ?
Applicable to: BuildingTypes


Specifies the speed of the spotlight's movement. See Spotlights for the full explanation.