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VeteranCombat

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Flag: VeteranCombat
File(s): rules(md).ini
Values: float
Special Values: none
Default: 1
Applicable to: N/A


This is a multiplier to weapon damage. It is applied every time an object gets promoted to a higher level.

Example

Base Damage Multiplier Total Damage
Rookie 100 100
Veteran 100 x 1.1 110
Elite 100 x 1.1 x 1.1 121
4th Level 100 x 1.1 x 1.1 x 1.1 133.1