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DamageFireTypes
Flag: | DamageFireTypes |
File(s): | Rules(md).ini |
Values: | Strings (names of Animations) |
Special Values: | None |
Default: | null |
Applicable to: | AudioVisual (RA2) , General (YR) |
Specifies a list of animations that can be (in random order) displayed as "fires" springing up on damaged buildings.