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AG
Flag: | AG |
File(s): | rules(md).ini |
Values: | boolean |
Special Values: | None |
Default: | yes |
Applicable to: | Projectiles |
This flag determines whether a weapon can fire at objects moving on ground level or not, by allowing or disallowing it's projectile to move towards them.
Note: Although AA is set to "yes" on RA2's and YR's Patriot Missile and Flak Cannon, they do in fact not fire on falling paratroopers. This is due to a special logic involved, classifying paratroopers as ground units.
In order to get those defenses to fire on paratroopers as they should, AG=yes must be set on both [AAHeatSeeker] and [FlakProj]. The LandTargeting will prevent these AA defenses from firing on units on the ground.