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BarrelParticle

From ModEnc
Revision as of 08:09, 10 September 2006 by DCoder (talk | contribs) (Update as per V7's Explodes edit)
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Flag: BarrelParticle
File(s): Rules(md).ini
Values: Strings (names of ParticleSystems)
Special Values: None
Default: None
Applicable to: AudioVisual (TS/RA2) , General (YR)


Specifies a ParticleSystem that is spawned after an OverlayType with Template:TTL is destroyed.