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DominatorDamage

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Revision as of 08:24, 8 May 2006 by DCoder (talk | contribs) (Rewrite)
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Flag: DominatorDamage
File(s): Rules(md).ini
Values: integers
Special Values: None
Default: 1000
Applicable to: General


When a Super Weapon with Type=PsychicDominator is activated, it will (after a certain delay) detonate a pseudo weapon which inflicts this much damage using the warhead specified in DominatorWarhead.