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AIPickWallDefensePercent

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Revision as of 21:32, 14 June 2008 by Nighthawk200 (talk | contribs) (Dedeezirified.)
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Flag: AIPickWallDefensePercent
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General


Whenever the AI chooses to construct a base defense, there is a chance it will choose to build a wall rather than an actual base defense, as long as there are structures with Template:TTL set that are lacking walls. This is that percentage chance listed by difficulty level - Brutal, Medium, Easy.