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Thief
Flag: | Thief |
File(s): | Rules(md).ini |
Values: | Booleans |
Default: | no |
Applicable to: | InfantryTypes |
In games prior to Red Alert 2, specifies whether or not this InfantryType can enter a BuildingType with Template:TTL set and steal 50% of the credits it contains.
In Red Alert 2 and Yuri's Revenge, it allows entrance to a refinery but does not steal any money (that is now achieved using Template:TTL).
In Red Alert 2 and Yuri's Revenge, Template:TTL is required for Template:TTL to work correctly (unlike Tiberian Sun and Firestorm where Template:TTL was not required).
Bugs/Side-Effects/Unexpected Limitations
In Yuri's Revenge at least, if Template:TTL is set on an InfantryType then that InfantryType will be unable to enter guard mode. For example, setting Template:TTL on an Attack Dog will prevent the Attack Dog from detecting and attacking disguised enemy units automatically.