ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

StartSound

From ModEnc
Revision as of 01:43, 11 December 2009 by Renegade (talk | contribs)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: StartSound
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Names of Sounds)
Default: none
Applicable to: SuperWeaponTypes


Specifies a sound (from sound(md).ini [SoundList]) to be played upon the activation of a SuperWeaponType with Type=ForceShield set.


Specifies the sound to play from the SOUNDMD.INI file when this Super Weapon's Type= is instantiated. Appears only to work correctly with Type=ForceShield.
(Yuri's Revenge Only)